EMBER ARCHIVE: FLORA & TOXINS

BOTANICAL CODEX

Ash Weathervane's personal catalog of quantum-affected botanical specimens with full toxicity profiles, cultivation parameters, and combat applications.

"In every leaf, every root, every drop of sap, I see echoes of my family. The plants speak to me as they always did, but now their whispers carry secrets of vengeance and survival."
— Ash Weathervane's Personal Journal, Day 172 after the attack

CODEX STATISTICS

58
Botanical Species
12
Rare Specimens
97%
Toxicity Rating
Timeline Variants
Common
Bitterroot
Cultivation Origin
The first plant Ash Weathervane successfully weaponized after his family's abduction. Cultivated originally as a medicinal on his homestead, it became the foundation of his arsenal against the Synth Collective.
Gnarled blue-black roots with luminescent veins that pulse with the phases of the moon. Leaves glow faintly at night, creating a ghostly blue aura that intensifies when danger approaches—almost as if the plant itself has developed a rudimentary threat response.
Seedling
10 days
Adolescent
30 days
Mature
90 days
Elder
1+ year
Toxicity
78/100
Stability
83/100
Cultivation Difficulty
42/100
Neural Affinity
87/100
Combat Application
Primary component in Ash Weathervane's signature knife coatings. By Chapter 7, his proficiency with Bitterroot toxins had reached mastery level (9/10), allowing him to synthesize variants that could penetrate even enhanced Synth plating.
HIGH TOXICITY
Common
Dreamvetch
Liora's Legacy
Cultivated by Liora in the eastern corner of their homestead. After her abduction, Ash Weathervane discovered her hidden supply of dried Dreamvetch pods, which contained notes on experimental breeding techniques. These became his first clues to her secret research.
Sprawling vine with star-shaped purple flowers that open only at dusk. Each flower produces a seed pod that, when mature, emits a faint humming sound. The pods contain potent compounds that affect neural systems.
Seedling
7 days
Spreading
21 days
Flowering
60 days
Seeding
90 days
Toxicity
32/100
Psychoactivity
89/100
Stability
76/100
Neural Affinity
95/100
Combat Application
Limited direct combat use, but Ash Weathervane combines it with other compounds to create disorientation toxins that affect Synth targeting systems.
PSYCHOACTIVE RISK
Common
Nightshade (Modified)
Synth-Adapted Species
Initially considered an enemy plant due to its prominence in Synth cultivation chambers. Ash Weathervane later came to appreciate its potential after reverse-engineering samples from a raid in Chapter 8.
Unlike its natural ancestor, modified Nightshade has metallic-purplish leaves with irregular geometric patterns that almost resemble circuitry. Berries contain a blue-black gel with neural-suppressant properties.
Seedling
14 days
Juvenile
45 days
Mature
120 days
Fruit-bearing
180 days
Toxicity
92/100
Stability
89/100
Cultivation Difficulty
75/100
Neural Affinity
96/100
Combat Application
After Chapter 9, Ash Weathervane created counter-agents that neutralize Synth paralytic weapons derived from Nightshade. He later engineered his own variant that specifically targets the enhanced neural systems of Hound Mercs.
EXTREME TOXICITY
Rare
Temporal Moss
Quantum Anomaly
First encountered after Ash Weathervane's temporal perception began developing in Chapter 15. The moss showed him glimpses of alternate timelines where his family remained safe—a torment and motivation that fueled his quantum research.
Appears as an ordinary emerald moss from a distance, but close inspection reveals impossibly complex fractal patterns that shift and change even when no air moves them. Under certain light conditions, portions seem to vanish or multiply. Sometimes footprints appear in the moss before someone walks on it.
Temporal
Variable
Toxicity
05/100
Stability
27/100
Cultivation Difficulty
93/100
Quantum Resonance
97/100
Combat Application
Critical component in Temporal Slip Serum, allowing Ash Weathervane to phase partially between probability states during combat, making him nearly impossible to hit with conventional weapons.
TEMPORAL DISTORTION RISK
Legendary
Quantum Fern
Reality-Defying Entity
Represents Ash's transition from conventional warrior to quantum entity. He first cultivated it successfully in Chapter 21, marking his ability to exist partially beyond conventional reality.
Crystalline fronds that sometimes become transparent, revealing other objects behind them with perfect clarity. The fronds occasionally split into ghostly duplicates that follow slightly different paths before remerging. Makes a delicate chiming sound when touched.
Manifestation
Instant
Stabilization
Variable
Anchoring
7-30 days
Materialization
Quantum
Stability
34/100
Cultivation Difficulty
96/100
Quantum Resonance
100/100
Reality Anchor
95/100
Combat Application
Used to enhance conventional weapons for fighting Hollow Entities. When properly prepared, Quantum Fern allows physical objects to affect beings that exist partially outside conventional reality.
REALITY MANIPULATION HAZARD
Rare
Reality Anchor Vine
Dimensional Stabilizer
First discovered in Chapter 18 near a temporal distortion where Ash glimpsed an echo of his daughter. He came to see these vines as nature's attempt to heal the wounds in reality, mirroring his own quest to restore what was lost.
Resembles conventional ivy but with metallic silver nodes at regular intervals. The vine grows along invisible fracture lines in reality, often forming geometric patterns that make no sense in three-dimensional space. The nodes pulse with white light during timeline fluctuations.
Seed
30 days
Tendril
60 days
Node Development
90 days
Anchoring
120+ days
Toxicity
03/100
Stability
97/100
Quantum Resonance
94/100
Reality Anchor
100/100
Combat Application
Limited direct combat use but invaluable for creating stable zones during battles with Hollow Entities. Can be rapidly deployed to prevent reality fractures from expanding.
REALITY STABILIZER
Common
Spectral Orchid
Ethereal Bloomer
First appeared in Chapter 7 when Ash explored the ruins of his former laboratory. These orchids were growing in a circle around his family's possessions, feeding on the emotional resonance left behind.
Semi-translucent blue-white orchid that appears to float slightly above its root system. Emits a faint glow in darkness and produces a subtle chime-like sound when touched. The petals seem to reach toward strong emotional states.
Germination
14 days
Elevation
28 days
Resonance
45 days
Bloom
60 days
Toxicity
12/100
Empathic Sensitivity
84/100
Luminosity
51/100
Combat Application
Extract can be used to detect emotional traces, allowing trackers to follow a target based on their emotional state. In concentrated form, can temporarily disorient enemies by amplifying their emotions.
Rare
Chronoshift Fungus
Temporal Anomaly
Discovered in Chapter 19 near a temporal rift. Ash used it to communicate with temporal echoes of himself from alternate timelines, gathering crucial intelligence about the Hollow Entity movements.
A flat, disc-shaped fungus with concentric rings that pulse with bioluminescent light. When observed continuously, the rings appear to move both clockwise and counterclockwise simultaneously. Releases spores that briefly reverse local entropy.
Spore
Unknown
Expansion
Variable
Toxicity
47/100
Temporal Distortion
78/100
Cultivation Difficulty
89/100
Paradox Risk
66/100
Combat Application
Spore extract can create localized time distortions, allowing fighters to briefly perceive events before they happen. Prolonged exposure risks temporal displacement.
CAUSALITY VIOLATION RISK
Legendary
Void Lotus
Multiversal Anomaly
The ultimate achievement of Ash's botanical research, first successfully cultivated in Chapter 24. This specimen became the cornerstone of his plan to traverse dimensional boundaries and confront the entities that took his family.
A black lotus with petals that seem to absorb all light. When observed directly, the center appears to contain infinite depth—a literal window into other dimensions. Occasionally, sounds and whispers from other realities emanate from within.
Void Seed
Unknown
Manifestation
Variable
Expansion
Toxicity
23/100
Dimensional Permeability
100/100
Cultivation Difficulty
98/100
Void Resonance
92/100
Combat Application
With proper preparation, allows for interdimensional travel and weapons that can cut through reality itself. The only known means of directly confronting entities from the void between dimensions.
DIMENSIONAL COLLAPSE HAZARD